With another week before I have to go back to work from the holidays, I opened this up again to try and get lots done. The green cubes are human scale. With most of the innards of this vehicle being human scale objects (compared to the outside frame work being much larger shapes) I am fighting with how much detail, or…
I brought me a Wacom one week ago for christmas. Only a bamboo fun - A5 and its really fun. :D So i finally got into zbruh a bit more and its just another feeling. My polypainting turned out totally cartoony and i couldnt stop mess around with this style. Only the trunk was done in zbrush. Maybe i will do some more…
so much quality Thomasp, thats amazing! My eyes were drawn a little too quickly to his crotch for my preferences mind. Ruz, for your cycles, as stated I think hip stuff would help and also a little more exageration of sorts. The torso doesnt move much (seems to stay still?) and I think it'd add more depth to the animation.…
If you zoom out a bit and take a look at his overall silhouette... he has a really odd shape to him. He's got a very round mid-section. It makes him look like an egg with limbs. Obviously he's wearing that thick belt around his waist which contributes to his shape. But should that really stop you from getting something…