I'm curious, are you running Maya on Mac? Because I don't seem to have some of theses problems, like the zoom and convert problems... but I'm running it on windows. Edit: As for the triangulation thing... that is quite annoying. Here's a little workaround though, that might be helpful. (this isn't close to a perfect…
[ QUOTE ] Woot, back with more questions... Question 1 - Measuring: In Max I can just select any object and immediately see it's exact bounds or dimensions using the Measure tool. How can I do this in Maya? I don't want to have to manually create locators at each furthest point for the default line measure tool to work...…
[ QUOTE ] Woot, back with more questions... Question 2 - Editing Triangulation: In Max I can just go into "Turn Edges" mode, and flip any invisible edges to get the triangulation how I want it, while still leaving only quads visible and editable. In Maya it seems like there is no way to do this - if you re-triangulate a…