here is a low poly version of a character I made a while back... I mainly focused on good animations and good texturesElite Soldier I want as much C&C as I can get!
This is the latest im working on, this time around is the BF109, so far ive done alot of the basic colors, some insignia work and then on to the finer details. C and C Welcome EDIT: now with more details worked on at lunch.
Yuppie, finally I'm posting here again! That's my last creation. Obviously inspired by F-Zero and Kenneth Fejer! :D C&C are welcome! It's great how much you can push a 64x64 texture! :)
Wooo its a Hydralisk :O. C&C wanted before I start texturing, I'm sure the polycount can go down, or does it not need to? Also, what size of texture would be adequate for this/ would look the best?
hey guys, i read the forums here for quite a while and this is my first post here. This is a character from a movie and i bet no one will get who it is :) c&c are very welcome as i try (and need) to improve
New to this stuff :), but eager to learn. Any c& c welcome. This is a character i just finished for an iphone game i am working on with some friends. More to follow. Sorry for the watermark, but since this is for a commercial project i have no choice.
The second character for our iphone game. Same specs: polycount: under 300 tris texture: 256x256 Hope you like it and any c&c welcome. In this one i tried to apply some tips i received with the first one.
Finally I found a little time to work on something... I mean, night time! I started this one time ago, but it's still unfinished. I should really complete it! He will be soon filled with weapons. :D C&C anyone? :)