Don't you think it's bigoted as fuck that you assume this character must be made for DEI just because she's a woman and/or non-white? You're basically saying that the only time a woman or PoC can be the main character is if a white guy took pity on them. I mean, you haven't stated any reason why it should be believed this…
I do need to play the game to get the full context, really an outsider looking in a the moment. Likely have spoiled much of the game, but this article provides some more info about her design,…
I really feel that this is where they dropped the ball on this one, like people are photoshopping the actors face on the model and asking why didn't you just do this? It would be interesting to learn more about their decision making process. So far Ubisoft hasn't claimed artistic interpretation on Kay, though that is…
I really am intrigued by Abby's design process and I'm looking into more articles and case studies from Naughty dog to understand their design decisions. They did release this documentary about the game, https://www.youtube.com/watch?v=SC3C7GMMfDU So I'm going to watch it today and then reply more in depth, since the…
Lol, I do enjoy writing. And its great to read different perspectives and analyse design decisions. I have been doing more art, though I've had some time recently since 2 of the main characters I was working on are complete and positively reviewed. I was mainly doing the female character to diversify my work, so what…
maybe after great research it was discovered that there are more gamers who want slightly more realistic looking characters that they can relate with rather than babes or something. who knows? could be anything. the people complaining that their favorite games 3d characters aren't hot enough are clearly enormous losers.…
Even if she's based on the kind of character Han Solo is, that doesn't really mean anything. The Star Wars universe is full of scoundrels; it's basically one of the main Star Wars character archetypes. Look at, like, everyone in Rogue One, or basically any of the Star Wars games in which you're not playing as a Jedi, etc.…
For my portfolio, I've tried to hit most of the milestones necessary for the level I'm applying for in realistic character art. Wouldn't really bother too much about what I wouldn't know from reviews that don't lead to interviews. About the female characters I was creating/upgrade, this is what I have so far and it took a…
Ideally, the internal design team should be skilled enough and aware that their choices would resonate with audiences. When consulting its more with professional consultants in the field while taking general feedback from the audience as an approach to engagement. For example I learn a lot from this expression scientist…
Perhaps an overreliance on scans, automation, and the lack of proper perspective in Zbrush are more to blame than any conscious decision from the devs ? There are many, many ways a head model can go wrong - and even details as seemingly insignificant as the lack of cast shadow on a eyeball or a hairline being a few…