Super Cop Data System working in package stand alone.. It's slow because it 3 packaged games running at once over a local network same machine i7. Way faster and smooth on different devices with only one launched stand alone connected...plus, what maybe, heavy running screen video capture software running. What's important…
got the toon shader done and working with all the lighting. I have strategy and workflow for this game's look. Basically I have created atoon shder with all the controls I need but has no color. Instead of coloring each object I will just "paint with lights". My toon shader is designed to work with the Unreal lighting…
for the rest of the day adding in the intro cinematic and get the rest of the player camera system working in practice with E1M1. https://youtu.be/eJUy_zZl-Rc
Cheers bro! GIBS yup and yes will be adding in more details like intrails once the initial systems is settled. It's only a one man show. I don't have a better answer to getting all the initial stuff looking, working and functioning correctly. I just gotta do it myself. Can only blame myself is the strategy to getting this…
Where a animator or team of animators can be removed and replaced by a 3d artist coder...always do it. My going game project is actually going to get done!!! I spent so much money on store animation assets that are basically useless now. Whatever.
Got some time to day to work on the project and get some of the "need to get dones" complete. One of these is a clean, well-made pipeline between Zbrush and the Chaos Mesh character process. Just got the muscle mesh template, shoot it and rips apart, in the engine and cycling correctly with zbrush. Now adding in the…
Next, I'm putting in the jump roll, or dash, trace system....after that I can start considering taking off a week from work and do push week to getting it all done.
Just remember and try to get the speed of q3a that was the coolest part and the strafe running speed boost possibility, than everything else. ;) nice to see an update. (smiley bug still)