What jobs does it replace besides concept art though? I cannot get consistent enough results from it to produce basic icons for a survival game. Like, it's totally hit or miss what you get from it, which isn't very helpful doing a job on a schedule. I'd love to put it to good use, but I haven't been able to find much use…
That's not really true though. AI bros who don't have visual skills will just pump out the same old stuff. Which may look great to the average person on an Instagram feed. But once you need specific results that work within the constraints of an actual game production context, their "skills" will never translate. When we…
I can provide more insight on this business model, since I was with EA during its development. So for a game like FC 24 or rather the entirely of EA sports as a model, the whole development process is based on asset automation, clean up, revision and curation. EA works heavily with outsourcers and asset repurposing is…
Really, I've been thinking about the subject for a few days now, and I'm not sure whether to see this technology as an ally or as the nemesis of the artistic industry. What I do know is that currently, as it's presented, I only perceive it as a money-making machine for the companies behind it. I see it more as an…
I think this goes back to short vs long-term thinking. Even if we expect a linear curve of progress, which is pretty pessimistic, I don't think any position could be considered "safe from replacement" in 10 years' time. we have already seen the early stages of generated 3d models, tileable textures, and now even code. It…
How much time do we have left to have the real possibility of earning income and being able to continue working in CGI, video games, design, and any other trade where the creative process of 2D/3D/texturing is involved? I have discovered some tools that frighten me and add to the list of things that threaten our work and…
It's both : there is a huge market/desire for people to be able to take a picture of themselves and have their Madden avatar look just like them. As a matter of fact these things have been attempted before with crude photoslapping. And then there's indeed the fantasy/anime avatars for VRchat and Vtube - but I can guarantee…
While I personally disagreed with using premade assets in 3D for a beginner I totally understand why it's useful for more experienced 3D artists simply because it saves time filling a scene. I would be lying if I said it wasn't useful to use premade assets and assemble them in a scene, it's working effectively. Whether…
I've been seeing this sort of thing a lot; person shares objectively cool image, gets a compliment, doesn't mention it was AI. A lot of "I made" "I did" "my" language. In a 3d software you can load some premade assets and click a button to render the image. Did you now create and render the image? Or was it the software?…
I think the truth is...most artists who are working for companies are going to be screwed. 3D Artists are likely to get completely replaced by automation because their entire field is completely made of the technical aspects (i.e. modeling, lighting, retopology) that can easily be automated once the AI gets advanced…