Hi everyone ! Here is a herringbone bricks texture done in substance designer and rendered in marmoset toolbag.https://www.artstation.com/artwork/2xvPWB
Decided to finish up an older sculpt I had laying around. Textured in Substance and Rendered in Marmoset Toolbag. https://www.artstation.com/artwork/Qz46kl
Just finished my latest personal piece, done in Maya, Substance Painter and Marmoset More on ArtStation: https://www.artstation.com/artwork/lVgbGo Thanks!
A fun personal project for the Last of Us 2 launch :) Sculpted in ZBrush, surfaced in Substance Painter and rendered in Marmoset https://www.artstation.com/artwork/XnB2Ka
STI Eagle from RE3, painted both by hand/diffuse lit originally and again in PBR recently. No HP used for normals, just Mightybake and Substance Painter.
This week I've made a tutorial on how to make stylized impact textures for realtime VFX using procedural workflow in substance designer https://www.youtube.com/watch?v=-q2Yk1pDiOw