I just wrapped up this little stylized character project!! It was a good chance to practice sculpting more after only working in lowpoly for a while. :) More details on Artstation: https://www.artstation.com/artwork/zAyDOL
I've created a "Mountain's Portal" stylized 3D scene. It's my 4th month into 3D and any criticism to help me improve is welcome! More pictures of it on my ArtStation: https://www.artstation.com/artwork/0XRJ2E
Just wrapped up this piece! Based on a concept by Barry Jackson for Ralph Bakshi's film Cool World. My first fully stylized piece! Full thread here: https://polycount.com/discussion/222560/ue4-cool-world
Heya! I've been doing some material doodles in Substance Designer. Rendered in Marmoset. :) I've been doing much more of those, having a lot of fun with the stylized stuff. https://www.artstation.com/artwork/XngBa0 https://www.artstation.com/artwork/28lwVa
A stylized sculpt of Elven from Stranger Things 3. I started this last years and recently finished her. Made in Zbrush and rendered in Marmoset. There's a allso a different lighting version on Artstation: https://www.artstation.com/artwork/xJzy4m Based on a concept of: Natalia 'Verauko' Trykowska
Hy everyone, I am currently working on a stylized characterfeel free to tell me what you think I need feedback on my work I posted my character on my website artstation go watch this : https://www.artstation.com/artwork/bKb6lE Instagram : https://www.instagram.com/quentin_gud/ Thank you
Hey everyone! I completed this UE4 project to learn some post processing and material editor) For the progress in general and on fire, check out Polycount thread: https://polycount.com/discussion/218966/wip-disney-hades-stylized-character-in-ue4#latest for more picks (and an old meme)…
Super excited to have finished this 2 day speed sculpt. This is my first attempt at a more stylized sculpt, I usually lean more towards realistic sculpting so if anyone has any pointers I'm totally open to them! https://polycount.com/discussion/223259/halloween-pumpkin-sculpt/p1?new=1
I finally finished this character from Nicola Saviori! . I was trying to get out of my comfort zone, doing stylized stuff is not my main focus but it was challenging but a really fun project to work on, I hope it is a good interpretation. Additional renders, turntable and marmoset viewer over here:…
I recently entered the Hum3D Space Rover art challenge. I have a bunch of WIP images on my artstation: https://www.artstation.com/artwork/8lQ8Pm Link to the competition page: https://hum3d.com/challenges/sp-e-09/ My aim was to make stylized and colourful. Also to take the low poly 3d style and push it further.