That's awesome, it was getting to complicated before so now it uses a different method in Blender. ... I think so too, I used 3dsMax for almost 17 years (starting with 2.5) and always relied on the many tools that it came with and they preserved even in newer versions. But after diving deeper into Blender last year I…
@Menchen Yup unfortunately no bucket rendering or progress bar when triggered in textools. In part this is also because I need to cue operations after the bake is done. There is a way to trigger the progress bar but its much harder to detect via script when the bake is done. Perhaps in time I will try to improve this, a…
@Mant1k0re I think that the rectifying is done at a UV level not aware of the orientation or scale in your 3D mesh. As such it is very relativ and works with the input orientation / scale of the UV selection. Will hopefully investigate a bit more on this stuff now that 1.0.0 is out. @wannabe Didn't make it into 1.0.0 but…
@keketThank you #JakroThere was always more than 5 colors to choose from. It's just that most color templates that I include only use 4-5 colors. It's like with copic markers when drawing: uusually you don't need that many.But you have the option now to choose between 2 and 20 colors I am not sure if I understand, where is…
Thanks MACHIN3 The wrapping tools got some major improvements in the last few weeks. Development source code is available via GIT release likely out next week. Creating icons and UI is just as important as the code, I sometimes get bored with just the coding and need some creative distraction on the project in order to…
@C86GDanke schön. It would be awesome to get some more Blender exposure from professional environemnts. Feel free to share feedback or techiques for TexTools in Blender. @FizzlyThanks, There is UV Squares alreay out there, I used to have a 'rectify' tool in TexTools for 3dsMax, but UV squares is a lot better than what I…
I apologize in advance as I haven't had the chance to reply to several messages here so let me do that now No but i recommend the following Blender addon uv-packmaster. It offers a limited free version and a paid version, its very efficient and thanks to its C++ code very fast at packing. The upcoming Pin & Relax might be…
@SaintSellotape Been working on some new stuff after your feedback Align World I have been working on a new tool call 'Align World' . All it does is rotate the selected UV islands to match world orientation. The tool determines orientation for 6 direction thresholds (e.g top view, side views,,..). This is a great tool for…