My first game asset made for Props and Weapons at Gnomon. Under 5000 tris. Taught by Nick Reynolds. Concept by Kris Thaler. here is a link to the project: https://www.artstation.com/artwork/66Wq5
This is my first real-time asset completed for Nick Reynolds' props and weapons class at Gnomon. Inspired by Bloodborne's Hunter Gun. lower than 5k tris more here https://www.artstation.com/artwork/GlovQ
You know the drill: more images on art station: https://www.artstation.com/artwork/AxEXV also so you can get it on the unreal engine marketplace https://www.unrealengine.com/marketplace/fps-systemhttps://www.unrealengine.com/marketplace/scifi-weapons
Hi everyone ! This is my latest project I found this weapon very original so I decided to model it 11k tris more screenshots and wireframe in my Artstation : https://www.artstation.com/artwork/aQQb9 hope you enjoy ! ::smile:
Awesome work guys, as usual, here is my latest project, just a pistol. Wip thread here -> http://polycount.com/discussion/196502/weapons-modeling-thread-2018#latest And more images on my artstation, https://www.artstation.com/artwork/ovknm thanks!!
Hammer weapon prop I created for my next animation sequence. I did not create the humanoid character that is holding the hammer, if you want to know where to find that rig you can find it here : https://www.behance.net/gallery/17774421/Ultimate-Rigs-for-Free
[SORRY, THIS POST MODERATED TO IMPROVE PAGE SPEED. READ FIRST POST] New piece done from old rpg game Terranigma for SNES. Hex Rod redesign, one of the first weapon of Ark. https://us.v-cdn.net/5021068/uploads/editor/63/umen1pma5k4i.jpg">
[SORRY, THIS POST MODERATED TO IMPROVE PAGE SPEED. READ FIRST POST] https://us.v-cdn.net/5021068/uploads/editor/p1/qsotid1gjym8.jpg"> Before and After of another weapon asset I made two years ago for fun. just worked on the topology and smoothing groups.
This is the weapon for my character Mordin: https://www.artstation.com/artwork/oEAnw I added a bit more detail than the original from the game, it's also more damaged, I want it to give it a more "used in battle" feel: https://www.artstation.com/artwork/PQqao https://www.artstation.com/artwork/PQqao
Finished this hand painted project on the 4th but forgot to drop it in here :) model Dev thread: http://polycount.com/discussion/198626/gorehowl-a-hand-painted-personal-take-on-the-hellscreams-fav-toy-low-poly-weapon#latest shots collected: https://www.artstation.com/zoltanh/albums/634108 thx for taking a look :)