An article I did on my Rome: Church of Sant'Ivo scene with 80 Level. Discussed a few concepts ranging from blockout, modular assembly, lighting, post process, composition and more. Polycount Topic: [UE4] ROME: Church of Sant'Ivo Original Article Here: Complex Modular Architecture Environment in UE4 Portfolio: ArtStation
Just finished a game ready environment in ue4 I'd love some feedback ! Heres the thread : https://polycount.com/discussion/206239/ue4-carousel-environment/p1?new=1 And if you'd like to see more hi-res images and breakdowns please check it out on my artstation! https://www.artstation.com/artwork/Dx5z6A
Fly through of my jungle scene http://www.youtube.com/watch?v=3qPZeTd1b0c I also posted some breakdown type images in the thread http://polycount.com/discussion/192673/ue4-jungle-environment Did a write up on it over at 80 Level too https://80.lv/articles/growing-a-jungle-environment-in-ue4/