Day 27 Pendant [wip] Almost done. Reworked the texture for the pendant and I'm happier with it. Will probably go back and refine it more. Some texture work is not standing out as much as I want. All C&C welcomed.
@CrazyYuan Thanks for the comment :) Day 30! Dragon eye (3hrs) Decided to have some fun and experiment with highpoly sculpting and polypainting. I've never really done creatures before but this was a lot of fun. Gonna have to expand on this in the future.
Day 38 Hammer Well its been awhile. Took a nice long break and got a new computer! Everything is running so fast. Its amazing. Anyway, I finally got around to making something real quick.
Day 17 My 2nd attempt at making a hardsurface model solely in Zbrush. I was a little more comfortable this time. I did learn to retopo in Zbrush so that was cool. Still go some smoothing issues and some lines are not straight.
Day 18 Fantasy Shield I wanted to try and create a shield solely in Zbrush while learning more hardsurface techniques. I didn't have a design in mind before making this. I was just having fun. It looked better in my brain. (Don't they all)
@VibVir Thanks for the comment! I'm glad it helped you :) Day 29 Trash Bag I spent about 2hrs on this asset, mostly focusing on sculpting. Still needs work but i think it looks better than the towel I did a couple weeks ago imo. ALL C&C welcomed :)
Day4 I didn't get a lot of time to work on my Art today, so I worked a little bit on the gauntlet and I did a 1 hour sculpt of a boxing glove. The boxing glove turned out really bad but I really enjoyed the challenge. I'll have to revisit the boxing glove another day. Maybe tomorrow ;)
@CrazyYuan Thanks for the feedback :) I really appreciate the comment, I'm glad to know someone else likes the design besides me lol. Day 24 Pendant HP Sculpt [WIP] I went back to the Pendant and did a bunch of extra sculpting. Gonna retopo and UV it next. The far left pendant has some compositing done to it.
Day 34 Medium Size Rock [hp sculpt] [WIP] 2.5h Round 2! Fight! I'm still trying to make it look more organic, however I do think this one looks better than the 1st attempt. Its still in the Dyanmesh state, I'm just looking for a good silhouette before I continue. All C&C welcomed.
Day 36 Medium Sized Rock Did some more sculpting to push the organicness a little more. I like how it turned out. Also did some texturing. The texture is a preset that I made in Substance Painter. I didn't really do much after placing the preset on the asset. Honestly I'm not sure what to do next since I'm pretty happy…