WIP- Hand sculpted in zbrush, and then painted in substance painter 2. I'm still pretty new to all of this, so any advice and critique qould be much appreciated
Some concept art from a UE4 base scene. Its a project that I want to develop further. 2 more concepts on Artstation: https://www.artstation.com/artwork/GJ081
2 Substances I who were in WIP are done :) Marble (https://www.artstation.com/artwork/Aab8X) Brick wall: (Done for the very cool "Bi-weekly substance" thread !
Trying to archieve rock solid 60 fps with that amount of hairs(Mixed fibers and hair cards) with 2:1 internal resolution and high resolution in Marmo for antialiasing purposes.
here is my 3D speed sculpt inspired by a concept by Kazimirov Dmitriy called demon 2 hours length, more renders here: https://www.artstation.com/artwork/weAZZ