Finished working on a 3 week semi-stylized environment. Workflow and iterations can be seen on my artstation page: https://www.artstation.com/artwork/PbgV3
Stylized medieval town for a new Hide&Seek game called 'Witch Hunt' which is currently on STEAM Greenlight http://steamcommunity.com/sharedfiles/filedetails/?id=786183912 in UE4
Latest personal project. A Stylized Sci Fi Goo Gun in the spirit of Ratchet & Clank. More images and maroset viewer available here: https://www.artstation.com/artwork/e9XGZ
Working on a bunch of stylized mini-tiled-environments and props. And a virtual visit of the place I'm working in: mobile version in Unity: UE4 version for fun: Still very wip.
This is a texture that I've done for the Blizzcon 2016 to show my process for creating stylized textures with using Zbrush. Find more infos on the thread if you want to know more about the process !