This idea that the blender developers are insular and that bugs take a very long time to be fixed is ignorant. I have reported multiple bugs and gotten responses quickly everytime, one of my friends who codes addons for blender has gotten coding bugs fixed within hours of telling the devs about it. They are constantly…
FWIW, the UI Team (most of whom are at one remove from the Blender Foundation) are working on improving some of the "bat-sh%t crazy decisions" in the user interface. Standard LMB style selection of objects (click, drag-box, etc) is going to become default, there is going to be a home-row for the common operations, etc. The…
Torch : you are correct - using the Maya style preset offered from the splash screen will cause issues. The problem is that whoever designed this keymap "tried to hard", attempting to not only recreate the Maya navigation ... but also some of the Maya tool shortcuts, thus making the Blender documentation relying on the…
I did the opposite. Blender is an excellent tool and on par with Max except for two things: -spline modeling is still a lot better in Max -lack of good scripts for Blender, and when you find one it will be broken with next update and god knows how long till it's fixed. So it really depends on your workflow. I use splines…
A very well known Modo user sold his Modo + Meshfusion license for $100 and moved on to Blender 2.75. He mentioned he waited so long for Blender to be 'ready for production' and 2.75 finally delivered what he was waiting for.…
Random q - I am coming from a Maya background and have tinkered with Blender, but would like to take more time to learn it. If I use the Maya preset for navigation, will that mess with some of the essential hotkey's/functions? I'd ideally like to keep the same navigation style as Maya but be able to learn as much as I can…
I totally understand the problem, I was also speaking in a general way, register to 10 different bug trackers is inconvenient for the normal user. The "Launch Bug Report Wizard" fooled me, it directs you to the KDE bugtracker website. Indeed, but this could be an idea for a Blender bug report application, as I had a really…
If you were to ask me personally, in my somewhat jaded view, I think Ton will delay this as long as he can. If he wanted to give the new keymap (& mouse interactions) priority - I think he would have by now. He was forced by a community explosion (i.e. the Andrew Price surveys & discussions thereof) into allowing others to…
Jesus, I understand wanting to group like keys together but if they're going to change the layout they may as well just go to the standard QWER Transform bindings that nearly every other piece of 3D software uses. I get they're trying to find a middle ground but I don't think it's necessary, especially when most people use…
I jumped from Maya to Blender when 2.5 released. I haven't used it for any big finished game projects but I have used it for some industrial design animation work (though its under NDA for while.) I really have been loving the developments in Blender. I complained about a lack of custom vertex normals and we are finally…