Hahaha! Very good writing! This should be a permanent post. Its interesting how similar the thoughts of everyone are. Its just like I'm reading a transcription of a conversation between me and my girlfriend. Its cool when you see that many of these facts are actually applicable at many others work areas, but people think…
oh hey, i registered just to post here. thanks a lot for writing this down, you just took a lot of weight off my shoulders. weirdly enough, these rules you just listed applies a lot to what an indie dev does and i feel much better to hear that im not the only one who feels like that, specially when it comes to feedback.…
Good catch. The tools you use do matter. Maybe you see a work very detailed that you are surprised the guy managed to finish it with very limited time. Maybe he chose his tools wisely so that he could save time without dropping his quality ? Choosing tools is part of the experience you get during your life. And like any…
Great writes EQ, and great conversation all around! Kind of nice to have some validation on the impostor thing, that one trips me up more often than I'd like to admit. I don't see it here as much as other places on the net, but +1 to critical thinking versus reliance on tutorials. I've watched people over the years come…
Yeah, I guess we just fundamentally disagree. To me, posting those "OMG SO GOOD I JIZZED MY PANTS" responses are the laziest thing you can do (other than not posting at all), it doesn't do anything for the OP other than stroke egos and it doesn't contribute to the community as a whole. Just as in my OP I gave an example on…
Well, giving advice on what to do in terms of work covered under NDAs is tricky, when you ask artists questions like that you're essentially asking for legal advice, and just like you wouldn't post a question on Polycount to get medical advice, it probably isn't the best idea to ask for legal advise either. Now, baring in…
This is so needed!Thanks for taking the time to write it up EQ :) It got me thinking that we need a: "How to talk communicate on skype without wasting peoples time" Lol, like you know when someone will start off with a "Hi, Can I ask you a question?" You just well damm asked a question, wasted the recipients time to read…
I certainly understood the jest in the original post but I have to say the edits made after feedback have improved the overall lesson. Kinda cool to see this thread become an actual case of the point. Personally, the idea of commenting on someone's piece who is far better than me felt fake. Another form of impostor. Sure…
I want to talk about the common questions and misconceptions inexperienced artists have, either when they start working towards becoming an artists or when they join Polycount. This is a culmination of advice I've given to people over the years and really, a bunch of stuff I wish someone would have told me when I started…
The man who knows little thinks he knows a lot, but in reality he knows nothing. But the man who knows a lot knows in reality he knows nothing. People from any field can always become better, once somebody thinks their done, it essentially means they are comfortable at where they are at. Well said, the 2nd type of comments…