Crossposting I´m here again with another texture study. I watched a documentary about Aztec people and stuff and got an idea for this Substance Designer test. I wanted to go more stylized with this one.
Xpost from my thread: http://www.polycount.com/forum/showthread.php?t=145242 Texturing progress on the skin; I'm trying to keep the same look as in the concept, pretty clean and semi-stylized. Crits and comments welcome!
ZAPHK - wow amazing work and tips! Nice stylized render. Hi guys! Here's a character sculpt I did a while ago during a mentorship with Josh Singh. He is amazing, learned a lot from him :)
Experimenting with ways to create a more stylized PBR in painter for the polycount tower, i like the results so far , going to push it more on the next object. http://polycount.com/discussion/152210/tower-japanese-arcade-shadowplay#latest
Squals, nice house there. I'm itching to make something stylized in UE4, and your GIF is a good roadmap. Awesome work! I've been adding stuff on my scene slowly, but it's almost to the point that I might start on the hero prop.
Handpainted (more) stylized Master Sword because why not - just another pass time. wanna call this done but would love some crits. Struggled with every part of this apart from the gold and the cloth on the handle :S [SKETCHFAB]0a1e52dc162a469a990f500c0732504e[/SKETCHFAB]
trying to learn stylized environment art. would love brutal C&C I want to learn to sculpt like Orb, Fanny Vergne, Ben Lewis, Adam Pitts, etc these were based on andrew porter's original concept sketches
Hi guys! sharing my new sculpt. Practicing to sculpt stylized characters for a change. Hope you like it! :) Based on Oliver Odmark awesome concept/sketch http://www.oliverodmark.com/uploads/5/6/0/1/56011811/5310495_orig.jpg quarter view
So this is an Environment/Prop Art Test I did for Microsoft Studios recently and allowed to use for portfolio if I am accepted or not. They were looking for stylized with a poly limit of 3k tris. I came out with 2.8 tris. Modeled in Maya, Photoshop with texturing and rendered in Keyshot.
tomorrow I'll be Adding a new Set of brushes for zbrush, and I'll be adding some Rocks as Ztools that you can use as mesh insert brushes or to use together with your own rocks. you find my old brushes at https://www.artstation.com/artwork/zbrush-brushes-stylized-rock