Halo 5: Diving Suit Fan Art This is Part 1 for this suit. HD: https://www.artstation.com/artwork/XPewY Model and Render by Josh Dina Concept by Kory Hubbell
100% Procedural texture I made in Substance Designer 5 for a environment, that I am working on. I have more pictures of it on my Artstation if anyone is interested. Thanks for looking
100% Procedural texture I made in Substance Designer 5 for a environment, that I am working on. I have more pictures of it on my Artstation if anyone is interested. Thanks for looking
Hi there:) I have a free model for You. You can find it in this thred http://polycount.com/discussion/161058/3d-fallout-5-fan-art-pistol-free-model#latest
Painted my 3d printed Minotaur. Left the high poly sculpt and the print on the right, its about 8cm in height. It was printed upside down on the back and took 5 hours to print.
Managed to find a way to paint in Manga Studio 5, and transfer everything to 3D-coat hassle free. I feel like I could be getting closer to how I used to draw traditionally. :)
Duncan that is looking very nice! Testing Unity 5 with my old scene. I really like what they did with the new lighting system. [ame]https://www.youtube.com/watch?v=l40BKM6qTyc[/ame]
Some shots from a game prototype I have been working on. Using the amazing Quixel and Unity 5. These are screens from Unity. I cant believe how good Unity's graphics have become. Cheerio
Week 5 of my New Years Adventure. Did a anatomy study this week. Way harder than I've imagined. It's a barbarian/warrior lady. May bring her to a more finished state some time in the future.