Yeah you're right , moving too fast. Decided to take a lot longer with the last one , still not done with the hair either. Learning alot how to sculpt it. With the last 20% , do you mean detailing? I'm just trying to ease myself into sculpting cartoon characters but from what I've seen they don't have that much detail , I…
I'm gonna call it done. I can't get the hair to look good or even decent and I don't want dedicate more time to it and so I'll just go "yeah , I'll keep that in mind next time" Main issues was the UV's and I'm unfamilar with trasnfering textures inside 3dcoat and the things I've read up on got me confused and didn't work…
Updated a lot of things the last time and started to add a little bit more detail on the mesh as well as zremeshing everything down to bite-size to have some guidelines later on for the retopo. I'm aiming for 16k with 2k texture maps. I don't know how to break that down though yet. Head Body + Props ( ? ) I don't know.…