QuadDraw looks very practical to work, I will look at topogun and 3D coat too - and I will get one to work next month, I realized that my mesh don't look so good in the way that I model the low poly, the normal map have parts that are always strange...so lets try the retopo to correct that @Busterizer I was doing the same…
Last days! What do you are thinking about your progress in this challenge? What was the difficulties and the things that you are thinking different now from the start of the project? I still don't finished *just 2 itens to do now!*, but I'm surprised that I was capable to do this model because it was my first time doing a…
@kay-vonlanthen - Oh...I passed the day searching for that, and just saw you now, but if I have more questions I will ask you for sure (probably will)....but Thanks! @Sunn I`m with Orange, and Pyrzern - if you don`t have the strength/ will, to start you never going to do nothing....You don't need to start with the most…
Hello! I'm new, trying to learn more about high poly models (I model, but just little simple cartoon characters), always saw the forum to get information, but now I want to participated and try the challenges (have fun too ^^=) My character will be the Zilean (just loved the concept), I started this afternoon and my plan…
Hello! I'm new, trying to learn more about high poly models (I model, but just little simple cartoon characters), always saw the forum to get information, but now I want to participated and try the challenges (have fun too ^^=) My character will be the Zilean (just loved the concept), I started yesterday and my plan is to…
It has indeed been tricky balancing around. Like, back in March, it seemed we had some pros in the midst and many finished it in like 2 weeks, or something. Similar thing happened in May too. 2 weeks in and like half of participants were already done <_<" And for me, at the moment I don't feel like I could greatly improve…
Day 2 update. Female faces are hard! I've managed to get something that looks reasonable but I'm not sure if there is much likeness, I don't think my skill level at this stage will allow me to rectify this issue though without a ton of practice. Still the hands and feet to go! @devingeesr Thank you for the reference! I…
As someone who is teaching himself and hasn't had any formal training in the field, I often times find myself redoing something time and time and time again without any significant improvement, only to find myself getting more and more frustrated and eventually I just stop working on that project all together. Since I…
Hello again! @holly mellor I would like to just point out some little details I see that could make it look better: The neck is too long, space between mouth and nose too.. and I realised while I was doing my sketch reference on top of the concept art, that the girl has some reaaaally long legs, so it's not the kind of…
@sunn From my pov, opening zbrush is already a step in the right direction. When it comes to challenges and discipline, you gotta focus on the small victories. -opening your program -making a single brush stroke -saving your work, even if you only put down a single brush stroke -celebrating what you have done Make it a…