Just finished a character project for uni. Brief was to make an Asian female warrior, i went for a Mongolian Archer. 11,500 tris. 1 x 1024 D/N/S/G 1 x 512 D/N/S/G 1 x 512 Alpha Face comes out kinda weird in the above shot, looks better in this one: C&C Welcome :)
Hi all, finally done! I included just one render for the final, but there are more material on the link below: https://www.behance.net/gallery/20962393/Zombie-Diggory-Tall It`s rendered in Marmoset Toolbag and I used the 2.06 build for its awesome area lights feature. Will be adding a turntable video soon! There`s also an…
currently on the last day of Kurt's Papstein's Character Pipeline for games! default sky s and prepping for more material tweaks, lighting and postprocessing