Yes more or less : I iterate "theAmountOfYpixels" times, the pattern in the fx map node an offset it on each pixel on the Y axis. I set the blend to "max", therefore the brightest is kept. Nicolas Wirrmann gave me a trick to diminish the amount of iterations in the FX-map node by duplicating before with 2D transform…
Yes I see this a lot with people that are new to it at work. Unless you devote yourself to mastering it, it will keep feeling unfamiliar. That said, once you know what you're doing with it, it's sooo nice to have limitless possibilities! I started doing some procedural pixel art with it even; stuff that took me weeks to…
@cgvinny Damn man, that turned out super legit! I'm digging the little pixel nvidia/Allegorithmic logo. The edge wear is also really tight! The only thing that feels a bit out of place is the 'shutters' that are surrounding the small central circle, they're really flat and are a bit jarring to look at compared to the rest…
Thanks for the great video! I'm going through it and it seems pretty straightforward. One thing I noticed that seems weird, and may be a 5.1 beta bug, is that if I add a "Sample Gray/Color" to my Pixel Processor and try to change the Input Image, it always reverts back to Input Image 0. I'd be curious as to if I'm doing…
All the herringbone generators I've seen have been pretty clunky. Through helping a friend yesterday I came up with a novel way to create them very easily with no fudging! It is pixel perfect, which was a big deal for me. I've got a little bit more work to do before it's release worthy. This will probably go in my next…
Hey guys ! I (finally) took the time to make 2 vids in order to explain how to use the pixel processor to rotate normal maps I hope you will enjoy them ! [ame="https://www.youtube.com/watch?v=lFfgC0tFiAU"]https://www.youtube.com/watch?v=lFfgC0tFiAU[/ame]…
Hey ! Here's the latest node I made for Substance Designer. It allows you to automatically crop out the black pixels of an image (or alpha channel). Perfect for maximizing texture space or automating your texturing process. Check it out ! Auto Crop Node https://gum.co/autocrop Here, the text gets automatically scaled and…
If I make a material converter and want it to tile.. So say the image I want to input is 4k. I want the material converter to tile 4 across up/down using this input image. Would I make the material converter 4k absolute and then make its pixel .25? So then if I put the bitmap into it, would that then tile that material on…
Hey there, I probably do something wrong, but i was wondering if anybody else have such unsharp pixelated effects in SD & SP. Some effect do not even show up on the model. It looks like one pixel is more then 1 centimeter in real life. So at first i did download the hot-rod and exported the Cymourai models for size…
You could check the shadertoy website for some useful stuff. Got the idea for the superformula shape generator after reading the news that No Mans Sky used it without permission (which turned out to be false afaik). I want to try and make a bilateral filter next, now that i'm getting a better hang of using the pixel…