No problem Nick :) I have a general question regarding FX maps. I created my own brick layout with quadrants and I'm sampling 18 brick shapes for it and I get some repeated bricks a lot, sometimes right next to each other. How can I tell the FX map to randomly rotate in only 180 degree steps rather than a random float…
Hey everybody, so I'm working on the substance contest, creating some old bricks to kick it off and get myself into the mind frame. I'm hoping to be able to modulate between brick heights to change dirt/water coverage. Possibly also add in stick/pebble/leaves scattering. The blending on the modulating brick height is…
Hi there, this is my first approach for designer. Maybe second. I want to make whole scene procedural, so every texture will be genereted in Designer. So, first - bricks! No pure facture work done yet, material isnt setup yet as well. I focused on bricks shape. Let me know what you think!