Hi anyone notice a switch colorimetric when you use an anchor in substance painter with a custom substance made in designer ? I made a quick test with and custom substance with only an input and an output , and when i use an anchor a color in it, the output is different ... Did i miss something ?
2 new substance material I've been working on for a personal project, only the human figures were sculpted, rest other ornate details are substance only:
Hey guys, I just started learning Substance Designer and I'm in love with it. This is my 1st substance texture. I would appreciate any feedback or critiques.
everytime I linked many 2k maps my substance ram usage eventually went crazy , and the program got frozen :(. any tips how to put many bitmap pictures in substance without upsetting the memory? it works in photoshop , is it because instead of linking it I need to embed to the substance file?
Couple more from me. Also started a Substance Designer Sketchbook in 3D Showcase section: http://polycount.com/discussion/196899/clark-coots-substance-sketchbook#latest
While we are preparing the next update to Substance Designer -which will bring long-awaited features, PSD export anyone?-, we just put together a short video about what is unique about Substance: [ame="http://www.youtube.com/watch?v=qFQk8ngWad8"]What's unique about Substance? - YouTube[/ame]
Does anyone know where to find info on baking models in Substance Designer using UDIMs? Roamed the web but the Substance Painter sources clutter what I am looking for.
Hi guys, here is another free substance. This time a ancient ruined pavement. Check the link for more renders, the RAR containing the 4K maps, and the Substance source files. Enjoy!