Man, I love this thread. Here's a couple things I've done in the past to try to break into hand painting stuff. My sorcerer apprentice I posted a long time ago. I still have't gotten around to repainting him. An isometric toy robot guy: ...who also shoots lasers. This one was based off some Torchlight 2 concept art. I…
Hi arvinmoses! Here I am again :) I believe you've been going back to the black shadows/ white highlights again without realizing. The shadows are too dark and the colors don't match well together. The blend between the 2 colors can be better I believe ^^ Look at a few handpainted tileables and try to dissect the color use…
Here is my first hand-painted anything in over 2 years. I know it sucks, Its just a photoshop sketch. Please critique it. How do you guys achieve that amazing "pop" feel to your hand-painted pieces? Should I just go to Z-Brush and sculpt and bake it down to make stuff? What is the workflow for the stylized industry? Is…
A small diorama to put some of the tiling textures I made to use. Thread here, although it is quite sparse, mostly WIPs of the dirt and grass textures, along with a gif: http://polycount.com/discussion/187949/uberrens-tiling-texture-practice-2 More screenshots and a video can be found on my artstation:…
Here are a couple handpainted textures I've done (I might make a thread sometime for this project). The ingame shots are from the Starcraft 2 engine. The first one was modeled by Jeeprubi, and took at least a couple days to paint. Airships like this are large and close to the screen so I can't really lazy the details much.…
It's my first time ever painting something its just quick dirty work Trying to do small assets and learn as much as i can with each one This is my first one i'll try to post one every.... 2 weeks or so Depends on worklife :P That beeing said criticism is MORE than welcome! I'm at that stage where im just soaking in…
That thing is called clipping mask ^^ you can also do it by right clicking the top layer and selection "Create clipping mask" or ALT+CTRL+G by default. Another way to achieve this is: 1: CTRL+LMB on the small layer portrait left to the name (this will create a selection matching what you have in this layer) 2: CTRL+SHIFT+I…
@Cordero Two awesome works on the same page! You are a machine :) @zug zug Nice sword man! @tomandjerry I love those textures! @BitGem Thanks for sharing the video :) @alexrc I like the separated tiles, maybe some of them on the edge, help to improve the silhouette :) @viniciusfv Nice character! @matheusoliveira Nice…
ayhankin, aweee thank you! and very nice update! :D i recently made a walkthrough of how i created my Paladin Alyonushka for Sketchfab so i wanted to share a few of the images from the article :) walkthrough process: http://blog.sketchfab.com/post/112686103199/art-spotlight-paladin-alyonushka this was the final high poly,…
Still way too much subdivision Look at it carefully, someplace you have 2 edges near each other who have no purpose. Also you have weird topology some places and also Ngon. I would suggest you to start your own thread to get better feedback :) also don't start to texture yet the model is a mess, clean it first. and drop…