Awesome stuff Lonewolf, Hai and everyone else on these last few pages! Cross posting from my thread. Here's something I finished for a tutorial recently. Concept by Marc Brunet.
Great job man! Very solid! The only thing I can nit pick is that the diffuse on her upper back doesn't seem to match everything else. Other than that great job!
I clicked on the WAYWO link and I unknowingly replied to a post that was in pg 220 when the thread was already in 225. Anyone else have a problem with that? Or PC being slow lately? Maybe it's just me...
A 3d sketch that ended to be somewhat polished :poly142: It's based on Rocksteady Arkham Asylum Killer Croc concept art! The collar probably need to be worked a bit more, but I want to do something else.
Cheers for the heads up ysalex. I can see the image fine..hmm..i embedded the image directly from a url from my dropbox account. Anyone else unable to see the image??
Hey this is my first post ever been reading for about a month now and just did my first texture ever. Used sketchbook and 3ds. Anyone else ever use sketchbook or is that frowned upon?
^^That is crazy awesome. My first steps in to trying to use tiling textures and overlaying grime on to them and the first time I've tried flipbook texturing in UDK. Not pleased with the grey concrete, but everything else is looking how I want...
Paul! I'm even more in highpoly love with you!!!!!!! Epic! You know that you need to make an article or something so that we can steal your fantastic brain right! Tells us you flow or else..!!!!!!!! <3
Paul! I'm even more in highpoly love with you!!!!!!! Epic! You know that you need to make an article or something so that we can steal your fantastic brain right! Tells us you flow or else..!!!!!!!! <3
parrotatack, that is WAY TOO many polys just to get a nice smooth surface, expecially if youre planningto populate an area. Reinforce edges where ONLY needed and not anywhere else. Also, 2 interations of turbosmooth is all you really need...