started to learn Mudbox so i sculpted a "rock" and put it in 3d coat where i made a wall. i know its repetitive, and that it doesnt look like its made of rocks, but any C&C is welcome :D
bad mothafking ass sir!!... There's a tiny little crit I have to make and it's where the fold of his apron cape hit the rock down below... I think keeping the line weight heavy to separate that element from the rock is in order.
Nice details on the arm Guedin, (the arm itself looks a bit awkard though ?) final part of my 3 part rock tutorial texturing ! : [ame="http://www.youtube.com/watch?v=kbxLB5uEOkU"]Rock workflow - Part 03 - Texturing - YouTube[/ame]