Teddy, first up... amazing program, I'm loving it so far. I have a few questions for ya! I think I may have found a bug aswell, the checkbox for "everywhere" seems to have no effect on my textures and it still gets masked to roughly the same as "on edges" when I try to add a new effect via the material tab. The spec and…
Should we be rendering out our color maps with anti aliasing? How does dDo handles its selections in this case, as the colors end up interpolated? How does nDo bake out its selection maps? How interoperable is nDo with dDo? Any special features in this regard? Also, should we be baking out our normal maps in Unity tangents…
Schneller, Gheromo, Assassin0323 & nightfrontier: Thank you all for reporting! These issues have now all been addressed in dDo 5.2 -- big thanks for making it better. On that note... Thanks to awesome reporting dDo is becoming increasingly faster and more stable. A break-down on the most notable changes: NEW FEATURES*…
Thanks Bertmac and snoops3d for the reports. This really baffles me! Just for me to better understand what could be going wrong, feel free to try these steps and let me know if they affect the issue in any way: - Select the dDo PSD document - Make sure dDo is hooked up with the document by pressing the refresh button at…