Martin, Thanks so much for making such useful tools for Maya and releasing them for free. I just donated for both the UV editor and blockout to show my support after relying on them for many 3d assets. I realize how much of a pain it can be to script for Maya because of all of the weird variables Maya allows ( ie selecting…
I tried Nightshade for Maya and I really enjoyed it. Some features are really awesome, great job dude ! But, I'm a bit frustrated by the use of your Straighten uv's tool =s Some very simple cluster have difficulties to be straighten (Some well straightened edge get crazy when I try to straighten the rest of the cluster by…
Hey Martin, so I'm still in Maya 2015, long story. Any ways, I got the latest version of NS from creative crash and when I launch it I get this error. # Error: line 1: UnboundLocalError: file C:/Users/malco/Documents/maya/2015-x64/prefs/scripts\NSUV\core.py line 1855: local variable 'results' referenced before assignment…
Note: If you are using Nightshade UV Editor at work it would be interesting to hear what studio you are working for! :) :: ABOUT :: Nightshade UV Editor extends the Maya's UV Texture Editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work. :: VIDEO ::…
Cathodeus: Thanks for your feedback Cathodeus - I appreciate it and I'm always on the look to improve this tool. There will definetly be more features in the future, and the tool will remain free of charge! I'll definetly take a look at Textools - seems like a really robust set of tools for Max! Sort tool: Your idea for a…
Hello guys, First of all, I would like to thank Martin (DEADLY NIGHTSHADE) for his incredible work on Nightshade UV Editor. It really makes UV Mapping in Maya a lot more convenient. In past month I was lurking around and had a thought: the only thing I really miss in regard to NSUV is the ability to set up some hotkeys for…
Hey Malcolm. Yes you can do this with environment variables! Go to C:/Users/ YOUR USER /Documents/maya/ VERSION / Edit the Maya.env file there. If there is none, create a new text file that you name Maya.env Inside this file we will setup paths like this: MAYA_SCRIPT_PATH = %MAYA_APP_DIR%\2017\prefs\ MAYA_MODULE_PATH =…
I just wanted to announce that I've updated Nightshade UV Editor to 1.3 and that it can be downloaded from Creative Crash. DOWNLOAD: http://www.creativecrash.com/maya/script/nightshade-uv-editor New: -Manual added -Randomize shell functionality added. Randomizes shells on an individual shell basis! -Snap shells (9…