Ummm I don't know what to say. That is possibly the best collection of items and the best workshop video I have ever seen. Looks like the workshop just stepped up another level.
Ghostdetector - I tried to push some of the shapes and colors a bit more. hopefully this is a step in the right direction. Also trying to mess with the spear a little bit as well. What do you guys think?
I sat down and reworked the axe a bit and I think I'm nearing something I can call complete. I'm gonna sleep on it to see if I still like it in the morning, but chances are I'm ready to move on to the next step. What that step is I'm not really sure, but I'll figure it out somehow. Probably unwrapping the whole thing. Here…
@Toyoka It's really easy to do, especially because you tend to work so much closer to the model than its ever seen in game. You've just got to take a step back every now and again
I will agree that extrusion, shear, and warp were incredibly fast and easy to use in blender. But I just felt that I had so little control. I got around that sometimes by using modifiers but that's pretty much what you do in Max anyway. So that's when I made the decision to switch. Not trying to say blender it bad, it was…
@Hudston - The texture res looks a tad low from that screen, but the concept is sooooo cute! @Helenek - I guess Valve decided the ixmike face was just a step too far? He is kinda huge though (as is the nexon one).
I am officially a Dota 2 artist!!! Congrats to all. Huge patch and great selections. Also, it seems making a pro team item is 100% in! Luckily, this batch of pro items are a big step up from old stuff.
Thanks for answers. Couple of noobie ones: I don't understand what exactly do i need and how in mask1 and mask2. I understand that i need to use channels in photoshop, instead of just painting layers. But do i need to pain all these metalness, freshnel, specularity channels for one item? I'm kinda confused. Any…
@foxclover Ah its just zbrush. Probably I have cropped images to much, so its not clear. Sorry for that. Here is this step better described: http://docs.pixologic.com/user-guide/3d-modeling/modeling-basics/creating-meshes/mesh-extract/
Hello! Here's my finished detailing step on Legion Commander sword, interesting what do you think about it!=) I look forward on making those curly decor things gold, not sure on saving overall color scheme though) Thanks!