Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
FredCM
Home
›
Search
Topic
Dota 2 - Workshop Thread
Author
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Dota 2 - Workshop Thread
Reply by
Dmitry_DMT
·
Jan 2015
·
Home
›
Dota 2
Finaly, after a half-year of hard study in university and workshop hobby I introduce riki set "Dandy desperado"
Re: Dota 2 - Workshop Thread
Reply by
hopgood
·
May 2014
·
Home
›
Dota 2
Maybe it's a bit hard to tell from the angles there but isn't reactive armor going to clip into that furnace piece you have on the back there?
Re: Dota 2 - Workshop Thread
Reply by
Nannou
·
Nov 2013
·
Home
›
Dota 2
Thanks but the 2mb limit is hard to work with. I could probably do a better gif in PS but i dont have the knowledge.
Re: Dota 2 - Workshop Thread
Reply by
kite212
·
Feb 2014
·
Home
›
Dota 2
Well at least you got to make a Night Stalker set, hopefully the hard work is worth. @Prosomogy the axe is looking great
Re: Dota 2 - Workshop Thread
Reply by
Tvidotto
·
Oct 2012
·
Home
›
Dota 2
lod represent the amount of detail, you can count that as triangles, vertices or even hard edges and number os uv objects
Re: Dota 2 - Workshop Thread
Reply by
Soldeus
·
Aug 2012
·
Home
›
Dota 2
That worked lenny, thank you very much :D Its hard to understand the workshop workflow at the start, so complex :P
Re: Dota 2 - Workshop Thread
Reply by
Vayne4800
·
Jul 2013
·
Home
›
Dota 2
I recently started dabbling with skinning in max and frankly, doesn't seem to be hard the moment you know your way around.
Re: Dota 2 - Workshop Thread
Reply by
AndrewHelenek
·
Mar 2013
·
Home
›
Dota 2
Really awesome work, looks fantastic. Can you give another angle closer to his head, its hard to tell if that is a hood.
Re: Dota 2 - Workshop Thread
Reply by
Frump
·
Mar 2013
·
Home
›
Dota 2
Heh. It's hard to bother with all that stuff for just a single slot item. On a Ward, Courier or Set I probably would do more.
Re: Dota 2 - Workshop Thread
Reply by
Rubus
·
May 2014
·
Home
›
Dota 2
What's so hard about reading the requirements page before doing the models? It's clear that there is meant to be only a weapon slot, pretty simple.
376 results
1
2
3
4
5
6
7
…
38