The hell are you talking about? That's zombie blood silly. --- That got me wondering, are these Perfect World cosmetics available outside China? I'm not a fan of region locked contents, so I hope we get the chance to collect them!
My contribution to this whole "Valve picks favorites" debacle is this. Valve picks high quality content, whether it is from the same person or different people. They balance high quality content with popularity. I've been on both sides of the argument, when I'm mad at Valve for picking favorites, usually I dig down deep…
Valve just released videos of their presentation in January [ame="http://www.youtube.com/watch?v=RHC-uGDbu7s"]http://www.youtube.com/watch?v=RHC-uGDbu7s[/ame] [ame="http://www.youtube.com/watch?v=SRyUpR4qOxU"]Embracing User Generated Content - YouTube[/ame]
I've actually visited the link before - the first time I got the message. The contents were disturbing, to say the least. First thing I did was delete the comment. Then I sent a message on the dev panel requesting that they look into it - as it's bad for business to have that thing out there.
I'm sorry to point this out, but actually in Concept Art of Abaddon, he rides an eagle-horse thing. Maybe you should wait for abaddon to released :) here's the link: http://www.cyborgmatt.com/wp-content/uploads/2013/03/Dota2_Concept_Abaddon.jpg *It's a very great work though.
I just got a Dev comment saying I need to reupload including the content files - the .smd or .obj files along with the .tgas or .psds. So maybe just the files uncompiled is enough. Although you'd probably have to compile anyway to test out your masks in an SDK.
Hello again. I'm new to making content for the dota workshop and am looking for constructive criticism for my work. If you would take the time to look at my hud here: http://steamcommunity.com/sharedfiles/filedetails/?id=252800750 it would be much appreciated. Thanks in advance for your time.
Congratulations to those who got in! Before I started modeling and paying attention to workshop submissions, I thought getting accepted would be so easy since Valve added hats all the time. How different things are now. XD There is so much good content coming out!
got it, that's way simpler, thanks! before it was too ambiguous for me, so I thought I could take my content built files from BETA and use them in TEST. Also thought I needed to copy the materials. Guess not to both! now I can see it, yay! :D
I love the sven armor, hope to see it in-game! I started working on a hammer few days ago and now I could use suggestions from more experienced workshop contributors. I kinda thought it was ready but now I'm unsure after looking some other submitted content