Some wicked looking sets added to the game files, congrats and good work! Been working on a Slark set currently called The Bone Bandit. More or less done with the skull and fin, just completed modelling the bracer/claws and still need to make the weapon and shoulders. Any feedback please let me know! :)
Hey guys and girls, here are some new stuff for the workshop.. Two skull staffs for Mr Rasta.. also one of my favorite heros :D http://steamcommunity.com/sharedfiles/filedetails/?id=176177308 http://steamcommunity.com/sharedfiles/filedetails/?id=176176766 And the annoying Linkens for weaver..…
Hi everyone! I am trying to make a custom death ward for witch doctor. The problem is that my alpha map don't seem to work. Does it even support alphas? And in-game the floating spheres and skull doesn't appear. Am I doing anything wrong? Thanks! EDIT: I Think I solved it! Alpha apparently not supported
Such a big patch this time! Looks like everyone wants to make a beard in november ) I was working on my Ursa set for some time, and now i am returning to beastmaster again. After your comments i desided to go with 2 these variants. I decreased also size of the the skull horns a bit. Please comment which helm fits better.
Maybe it's just me but on both of those Ursa sets the shoulders and the metal bracers look huge. It's not as bad on the fur and bear skull set but on the metal set I think they hide a bit too much of the stock Ursa. With the fur set I'd also be worried about the shoulders awkwardly bending with the animations or clipping a…
Hi all, quick question about Low Violence version submissions. I'm working on a Pudge set that has blood, a skull and an exposed bone that could need a low violence version (model/texture). Should a low violence version of a set be submitted at the same time as the full version, or it is something best left off the…
How cool!! Chameleon Puck is really fun looking! It just now occurred to me how Chameleon-like Puck's hands are! I have a question for those knowledgeable about cosmetics and the whole chinese low-gore thing... Is it pointless to create a set with bones/skulls in it for any character, knowing that the set can't be sold in…
The DOTA 2 client just recently had a lot of icon fixes that presumably are to do with localisation issues in China and any other countries with these regulations. You can see in an older Cyborgmatt the new icon changes; http://www.cyborgmatt.com/2013/01/dota-2-16th-january/#alternative-hero-ability-icons Noticeably it's…
@Lennyagony - That looks badass! :thumbup: I've started texturing my WD staff and I wanna try to get some glowing eyes in the skull, but I dont know which color I like (or hate) the most or if I should just drop the idea all together. Keep in mind this is just a screenshot of my viewport so you will have to imaging the…
@Ris You might want to keep your style a little bit more outlandish, I'm not sure on the poly count for the item but you could of made the skull larger and more covering, also give the item more pop in color so its readable at a distance. You might also want to put a purple hue on the white as it stands out from her color…