Hey Rayfire, thanks about the models, they are on all the paks file, i think it works like a lot of rar files, so the first one have the info for the others what i do is: decompile the pak file to the same directory rename or delet the pak 1 so the game doenst find it replace the file that i want because the test client…
so I followed the tutorial for Dota 2 Test to see all my items in game, I unpacked everything, renamed, and copied my files over in both the models/heroes/... directory as well as the materials/models/hereoes/... but now when I look at the character in game all his items are invisible, and he's left there naked. Any idea…
I used the default wards qc file and just renamed / replaced everything, there's a line called attach_hitloc "Flame" or something like that, that is the particle. In terms of making a custom particle, I believe someone was making a tutorial on it, in short you setup alien swarm to load dota particles, then run it with this…
need to say again, awesome set and the shoulder is great =] this is a long story, you can check my problems on the other pages but in resume you need decompile the vpk file and rename it or delete after export the files in the smd format export the textures in the vtf format compile it using a .qc file exactly =] the…
Hi all its been a what seems ages since Mop and I started this guy but we just finished wrapping up our latest courier, WiK (Renamed after Neox pointed out the last name was not going to go down well in Germany). He's a little fun and silly like a courier should be, so I am quite happy with him. Theres a video and other…
There is a way if you're in the beta: * Download GCFScape (http://nemesis.thewavelength.net/index.php?p=26) * Navigate to "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\dota" and open the "pak01_dir.vpk" file with GCFScape * Extract the whole folder (or just "models\heroes\" if you don't intend on viewing them…
i did it : You can do it all on dota 2 test. 1 unpack Program Files\Steam\steamapps\common\dota 2 test\dota\pak01_dir.vpk using GCFScape you must unpack all files pointing to \dota 2 test\dota, in a manner that the game dont need any file from the compiled ones. so unpack all files. after this you must rename all the .vpk…
Despite many server issues I managed to get this Naga sword uploaded. I got really frustrated at the end when one of the jpgs for the thumbnail images wouldn't upload properly. I still have no idea why, it was just that file even if I renamed it and resaved it. I had to save it as a tga then make modifications and then…
Did some more work on the shield. But i think i will continue with this one instead. Which is more in style with the weapon i have been working on. Could be a set if i do some more stuff. No details on this one yet. BTW! I helped someone yesterday with disabling the default particle in the itemtester and thought i should…
Yes, submitting an item that was manually compiled from QC as misc is the "old way". The importer generates a lot of useful info for Valve which makes the process of implementing items much easier and faster on their end, so they want everyone to do it that way. It's been mentioned in the thread earlier. To get your items…