I've moved to a new format for posting my rigs. The steam guide system is just too good! Dota 2 Workshop - Character Rigs For Animators Check it out here!
did you manage to fix before uploading? that looks to me a wrong axys cordination, im using the left hand coordinate system for normals with the inverted y (3dmax style)
Soo! sets and items that were 6 months old or more get removed from the store! lets see how the market system work for us ! congrats on that sets added :D
Modo uses as smoothing group system similar to Max by the look of it. The tools are sometimes called different things but all 3D programs use some kind of smoothing group system, and the theory is pretty universal. [ame="http://www.youtube.com/watch?v=hvVt_QI-AXc"]modo 501 smoothing groups ideal for game modeling.mov -…
cool! about time we habe plenty of things almost ready gratz for eceryone making it! basically just sets this time, is there any system behind when sets and when individual items are released?
In my opinion the majority of ppl buying items don't vote on theme anyway, so popularity isn't so reliable. Most of DOTA2 players don't even know about store-workshop connections. Popularity and votes would matter only when system was based on something like kickstarter. Right now most voted items are ~10k upvotes, which…
Next time you're in the game, you guys should hit the plus button and search for "Polycount". I never thought of it until the other day, but it's a cool thing to have. The guild system should be interesting too.
Did they change the rating system for the workshop? I find it strange that my fresh submitted item is the most popular item this week, 5 minutes after i submitted. I'm not complaining, just wondering ha :)
I highly doubt the layoffs had anything to do with that, if I had to guess, I'd say it has more to do with them focusing on other systems and allowing the heroes that are broken down to get item sets into the game.
That's weird, the fbx importer should be orienting them on the correct axis after import. Choosing whether or not you want it to change the up axis isn't even one of the options because it's supposed to do it automatically. Did you change your 3ds max up axis somehow that would be causing it to get confused? If you try an…