Look at the preview images. Simple as that. I'll give you the examples. It is okay to have juiced up images in all the images, but these preview images are dishonest. Sorry, they just are. The human eye is primitive, so the first impression is really important. They get the vote on the preview image, but that isn't what…
Nice concept. I've been planning something very similar myself since tusk came out, his character model is just screaming for a fluffy hood in my opinion. I guess I'll have to make some changes to differentiate it from yours! As for feedback, I'd suggest making the fur part fluffier so that it matches the trim on the rest…
Thanks everyone for the nice comments Well clay brush is absolutely nice, but in many situations i prefer the use of other brushes. Usually you should to learn these: -Standard (together with some alpha, or with its brush modifier that pinches geometry) -Clay -Claytube (a more rough version of clay, allow some sharper…
ah OK. Well, he could use several planes for the alpha to get more volume. But (that's batrider right?) he's got a 1200 poly limit for the lod0 head (head slot). So plenty of polys to use cylinders for the hair (delete the back faces). Delete more faces for low, trim them down to basically two planes for depth. I agree…
Hey Archie, Looking really good. Quite impressed as you claim to be just a beginner with 3D xD First off, is it just the Spear? it's not clear in your post if its a full set or not. I think however it's just the spear. The spear looks nice, but all the faces of the model look hard, are you using smoothing groups/smooth…
So I would do something like this, let the normal do the work on a card like this, and you can pull middle point of the leaf thing to have some more height on it, but this alone could save a 100+ tris, you can also collapse more edges around the model like i have shown, and the green points show more collapse points I did…
Really love the skirt! :D I think the feathers on the shoulder piece are a little out of place at the moment and break her feminine neckline a lot. The shawl feels a little granny like especially because of her enlarged hands, the lines don't do anything to help contour the shoulders into them. Lines on the skirt are all…
@mihalceanu you have good eye, it was made exactly as you said. Anyway I have made a quick wip for anyone interested :) 1. made a line that will be the shape of sleeve end 2,3. Use drag-rect brush with 2 custom made alphas (big and small sort of flames_ 4. removed the line and sharpened alpha with couple of ctrl+alt+click…
huge disclaimer. I've neither made nor ever gotten anything in the workshop. While i understand the pain. Everyone has danced around the subject that Anuxi's items make valve lots of money. her sets sell, her single items sell. Her dedicated single item chest is still selling like 50+ a day. that chest is what? six months…