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Author:
FredCM
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LOW-POLY ART
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Re: LOW-POLY ART
Reply by
renderhjs
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Nov 2009
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3D Art Showcase & Critiques
does she really have nipple geometry ? I think you could save a few verts and 2 faces there.
Re: LOW-POLY ART
Reply by
fearian
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Jan 2011
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That is amazing! I'd love to see a DS game with an art style like that! Face reminds me of the speedball 2 artwork.
Re: LOW-POLY ART
Reply by
iLKke
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Jan 2011
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Thanks fearian. Dan Malone (of Speedball 2 and Chaos Engine fame) is has always been a source of inspiration for me.
Re: LOW-POLY ART
Reply by
paradise.engineering
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Feb 2012
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wow, so many new talents around lately! awesome work guys! I'm here to invite you to these 2 contests:
Re: LOW-POLY ART
Reply by
zOffTy
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Jan 2008
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TF2 pyro guy on virtools! [290ko] need shader model 2 and the web player it's my first anim with a CS biped
Re: LOW-POLY ART
Reply by
HB_
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Sep 2008
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here`s al u need 2 make a cake: The coffee-maschine is required to keep me up doing the textures.
Re: LOW-POLY ART
Reply by
paradise.engineering
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Mar 2011
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Hey gilesruscoe, more detail on the sleeves, got it. flat preview: edit: the skirt looks a bit messy cause it's a 2 sided plane
Re: LOW-POLY ART
Reply by
7point83hertz
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Jun 2009
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i also like the purple marine \:B/ had posted this before but somehow my last 2 posts somehow didn't make it.
Re: LOW-POLY ART
Reply by
MrRik
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Nov 2012
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@ichtyander you could try to push the texture in a 256^2. Also could you post some Wireframes :D looks really cool :)
Re: LOW-POLY ART
Reply by
Snader
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May 2010
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Awright, who can beat this? 107x106 pixels, no data lost. Though tbh, the collar would now be 2 pixels in the center instead of 1.
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