Just check it with color picker first. It should be "flat" 127 maybe instead of 128. Should be compressed into same 0.5 value for an engine basically. If it's all right and vertex normals are perfectly ok too without giving any gradient then it's nothing you could fix. One trick I used long ago when we had this compression…
Rendering or lighting seems to be slowing things down for me a quick glance and topic search term in artistation brings up a tone of good references to lighting clarity and possible solutions with a search term of lighting guide/tutorial , tip/tricks. For everyone, i know i had to learn these things also, sometimes its…
Yeah, I'd agree. Generally the rules are when you're outside, interiors are dark. When your inside, exteriors are usually overexposed and really bright. With your image, you are outside and inside is bright, so it looks like there is a light on the inside - ie it doesn't really make sense to the viewer. I also think the…
Grace now responds to being upside down by altering her animations. Also, volumetric clouds have been added! Big progress made in stabilizing/smoothing the flight, as well as adding the ability to swim along the surface of the water. Here's what the Animator component for the wings looks like! Most of these also have…
Hmm, that would definitely give me more control over the lighting. Actually, I have a render test right here. Right now I'm trying to figure out how to get the lighting even between the background, the bot, and the pilot inside. I'm having tremendous difficulties. I've found I need to make the jellybot light in the back…
[Update] Slight Changes. Normal maps for a few items, Map on wall is slightly wavy at edges, lighting played around with a little. Ignore the four pages I forgot to exclude from shadows. Questions: -Tips on making the light even better -How should I go about putting a slight gloss look on the floor, and would you think it…
Thanks Add3r. that's awesome advice man. Matter of fact, my original idea was that this set would be made for Shamans.. only reason I wasn't technically going to make this for shamans was because they use all the Elements and I wanted to keep the Dragon and Water/healing theme to Priest.. and since Shamans use all the…
Hi there! Well I'm no expert but from looking at this so far I'll try and offer a little crit from my perspective. :) Do they offer life drawing classes on your course? I find they really do help! At the moment I'd say the legs and hands look pretty cool. The chest and his shoulders look out of proportion though. Also I'd…
@Happybell Glow was done with an emissive map, i didnt post it because its just black with some colors on it :) If you mean the glow from that thing in the center, then its two lights, one omnidirectional light to give the overall glow around the area, and one directional light with a lensflare on it to give the impression…