Great improvement but I still feel that the legs during the initial phase are too far apart and give her a an awkward half-squatting feel. Also, agree with praetus that the start feels quite slow.
I haven't put too much time into it because I've been busy but my initial impression is that it's too easy. Maybe have different difficulty levels you can select at the main menu?
Yet again, I wonder, who are you people who keep buying PC games immediately after their initial release? Have you not the patience or the common sense to wait out a few patches?
I did an initial projection but everything was horribly off so i just used it as a color base and repainted around 90% of it which was also a good exercise since I'm not used to paint that loosely =)
Yeah, they let a few dozen go in the last couple weeks. I know lee3dee was one of them, I think he was in the initial round and then they laid off another 10 or so last week.
Thanks for the feedback bro, Gold was my initial color but I was thinking to add a secondary color to it according to Riot's VFX Document. I think I am adding up the color in wrong place.
wow , there is so much to learn , thank you for posting this . i have been reading and i think i have messed up some things in initial stages :( .i want to finish this now .
That's a scene from the opening and initial teaser video of Starcraft 2 So it's Tychus Findlay from Starcraft 2 I see color in scifi, I approve :D Nice job so far
Usually given any stupid contractual obligations as discussed in this thread you would have to declare the project to the company at the commencement of the initial contract signing. Or during the course of employment if you feel brave enough.
Yep, otherwise when you save the package with the deferred compression checked, it will automatically compress the first time it's saved. If you import without deferred compression checked, it'll compress it upon initial import.