I've never understood why they don't do that. Why can't they make a livery app for PC so people have more latitude in creating awesome designs. It wouldn't be hard, it's just projection painting and layers anyhow. So why not? It would make it so much easier than putting together vector shapes together like a puzzle with no…
Basically we don't care about what you want to make, show us what prevents you. Why are you unable to do that. Show a printscreen if you cannot describe the error. I still don't know why you cannot customize the animation. You want to shake the hand, ok. But why? What happens when you try to shake that hand with your…
I can see it from both sides. While I can see that the game requires quite a bit of skill to become good, I just don't see the draw. I don't understand why it gets so much attention, and why it's been so popular for so long. Sure, it was a cool game for a bit, but I don't understand why people haven't become bored of it…
The object is very simple, it does not even have edges that are too close to one another, so am wondering why are the two large faces slightly discoloured (not sure if this is what is called pinching), I tried the conform (under the mesh menu) and reverse (under the mesh display menu) commands, the issue remains. What…
first and most important thing Scale. A number of your textures seem wrongly scaled to me - if you make bricks the wrong size the house made of them looks funny etc... Also, just put your work on Artstation, why waste time on making a website when a group of expert professionals can make you one for free? As I'm sure…
@LittleOwl Hello and thanks again for the kind words. I would recommend Watts Atelier to everyone!! You say you were a complete beginner, I was too when I started (I still feel like a complete beginner). Both Proko and Watts believe that feedback is how one grow efficiently. But with Watts, you have professional graders…
There is Large File Storage (LFS) for git. The project I'm on now has us using Sourcetree because it's one of the few(?) that supports it? I was going to hate on Maya a bit in this thread, because it makes life so damn difficult at every turn, and teaching it to new people who have expectations out of their lives is an…
from what i've seen the pipeline aspect comes into play not because of scanned digital doubles or similar (true, that's not really interesting work) but because as a modeller or shader/texture artist you are pretty early in the process and even if your stuff isn't perfect it'll have been handed off to others and in the end…
The web is a huge place. Polycount's not the only way to connect with game dev artists, students, hobbyists. We just want to continue to offer a place for the community to talk & share stuff. If Polycount starts heading in the wrong direction, you'll let us know, and that's good. We've had some growing pains, and we've…
I revisited an old painting and tried to make it stereoscopic after Jonas De Ro mentioned Theo Prins on the last Level Up Stream. it was surprisingly easy to get the 3D effect, and man, it really is a special feeling to see a thing I created turn into 3D in front of my eyes. The added depth really makes it feel like I…