If I have the money, time, and uh...B.A. degree This would be my shortlist for post grad schools. I don't think all schools in this list give MA degrees for gamedev specifically but for the money I think they'd offer quality and solid training if I plan on being the bestest, beastest and badassest game artist I could ever…
Hmm, well I did mush together some familiar looking shapes :) . Its not based on any one source, although I did look at reference from: military vehicles (M-ATV) http://images.google.co.uk/images?um=1&hl=en&tbs=isch%3A1&sa=1&q=matv&aq=f&oq=&start=0 vw beetle…
There's no need to start a new thread for your finished assets, just post em in your main thread. I think it would be pretty hard to justify using a completely new set of textures for the mossy version of this asset when you could achieve the same effect with some much lower res tiling moss textures and vertex painting.…
Oh man, thank you so much. Everything makes sense now!! -I watched an SP video on YouTube where the guy makes and exports a dedicated Mat ID version of his model (using a whole bunch of ID's). I did wonder why he didn't just put them on the original ...this is why! (I did ask, but they didn't reply.) -The only small thing…
It could be better, I honestly can't tell why but it's bothering me, it's not bad, that's good. But it could be a lot better, it might be the fact the background is pure black that's holding it back, maybe a darker blue (really dark) or medium or dark grey would be better. It looks like (from the AO) that you're using…
Things have been uneventful as I have been bogged down with work, and recently PAX! Which was F*cking awesome as every other year! Played Hawken and got an alpha key! So excited. Here is an update on the head for the sculpt! Will update with a body update probably later. Im having this weird Pitting problem as you can see!…
If you are able to have good normal conversation level in japanese , then you can mostly try out all of the company , even the one who don't have english page...better to have japanese help at least for mail reading (find your girl :poly124:) but once you get interview after , this is where things pick up, they like to be…
Very close, but I think you could do some more with the face. Looking at this picture: http://seriesaddict.fr/images/galerie/Breaking-Bad/promoSaison-2/Jesse%20Pinkman%20-2.jpg It looks like the nose isn't quite there yet, seems too wide in the middle of the face, the eyes come to a point at the outer edges instead of…
The polish brushes work nicely to smooth forms out. Like others have mentioned the main problem here is with the anatomy. I'm not sure if the character is supposed to look redonk but the proportions of the musculature is off. Here are the main anatomical problems I see off the bat: * The biceps look huuuuuuge in relation…
@ChrisFraser Thanks for your kind comment :D Definitely, I am keeeep gridning on my anatomy til it looks good. Still quite dodgy :( AAAaaand holy shit, I made it on t H E f r O n T p A G e???? Didn't even dream of it ever since I started this post like 2 years ago. I wouldnt have made it if it wasnt for you guys keep…