almighty_gir : thx for the crit :D ok so here is a update right now im working on the anatomy and shape and silohuette of the face right now trying to get the anatomy down and making it look like the concept heres my update now im going to start working on the body and armor a bit, take a break from the face and analyze it…
Hey Everyone its been a little bit, finally have a chance to post my current progress for my model. been working on the skin, and some of the armor lately. here is some of the progress and a wireframe shot like I promised. Let me know what you guys think.:) Oh and dont pay attention to her bald spot that will be taken care…
Haha yeah, you're totally right about the star. Just a placeholder, but a stupid one :wink: I don't wanna bulk his shoulders up too much, but we'll see where it goes. Mostly adjusted proportions and added a couple of plates. Gonna keep adjusting a bit more before I either start the glove design or refine the armor a bit…
nice! love the boots! only objection i have is that some pieces of clothing seem really uncomfortable...that thing around her neck in the last one and the thick leather tube around her chest give me the impression that would be a hindrance in a fight. i know its a game etc etc but call me weird, i think armor etc should…
It is not an accidental penis lol. Hence his name lang (old Scottish for long) spear. Its kinda like find waldo lol subtle but there. not trying to be vulgar or anything its just part of his character. I agree chain is looking wierd im gunna wrap it around hi arm for armor/use on his victims. he ties arm end to the victims…
Not a fan of these huge shoulder pads that look like parts of a ship. Seem out of place, since she doesn't have any more wooden armor on her. The pose is a mid-jump over the roots? Who jumps few inches with two legs in the air without a hand stand? The quality of art is good, and the weapon design looks fine. Though, it's…
The lantern, courier and the ward are absolutely great! The armor on the other hand is quite boring and unimaginative in my opinion. It makes barely any difference visually from the original and is fairly unnoticeable in game, which is a shame as the whole set is very well made. Another crit would be that the start of the…
ive heard of atlas being used for realtime generated 'swatch' textures, with each swatch being uniquely unwrapped like a character--(for like, MMO armor combo permutations), but usually I've used the term for a large texture with swatches of tiling textures. Usually weve planned these doubletall, or even quadruple tall…
Its a good start to your character and its major forms! I notice with the smaller details on the larger forms; with the armor and even the weapon/shield, that nothing is to defined. the details don't lend to tell a story, or just define one material from another. the helmet looks "leather" like the braces/belt, and the axe…
just saw it. felt like it was very meh. I never got why people get so armored up only to have the weakest part of their gear be the weakest. Also how doesn't anyone notice who batman is, the only billionaire guy in the tech industry in that city and no one can make that connection? oh well, it wasn't the worst movie nor…