All right Keg, this is what CatLog spat out. There's some other junk in there like the power saver turning on at the end, and i think some lines in the beginning were there before . launched PolyViewer. But I'm sure you can make sense of it. beginning of /dev/log/systembeginning of /dev/log/main 07-02 19:58:13.920 E/GetJar…
Another few questions, this time related to Smooth Bind skinning: 1. Smooth Bind weight gradient shading is not useful In Max, when you rig stuff, you get a nice gradient of red (fully weighted to current joint) down to blue (very low weight on current joint) and then verts which aren't weighted to the selected joint are…
Since we're diving back into it from the ground up and not just talking about polish/lighting...yup it flat lined a while ago. I would also suggest watching [ame=" https://www.youtube.com/watch?v=JJBNSDIOBXo"]this[/ame] and take into account their texture work and silhouettes. Especially when he says "we employ an almost…
I feel like the original post in this thread, even if it is very old, never got good answers for Pedro's limitations. First: the point to PBR is not the realistic rendering of materials with realistic constraints. It's not going to be used by anybody studying optics, not ever. It's as much an abstraction as any other…