Thanks so much for the kind words guys!! Been pushing forward with this among other things hehe. It's crazy how low the saturation and contrast was now that I look back on it. All the shapes are there but it's so far off from where it needed to end up, hah! Just had to give it a bunch of tweaks, going back and forth with…
Much improvement in your latest iteration, you're definitely heading in the right direction. You're still getting that nasty normal waviness from not having enough geo, and your latest image doesn't look like there's an AO on it, so it's looking a little strange. I'd suggest 24-32 sides for the larger tank at a minimum.…
We had this big bouncer named Butch, if you screwed off one warning, two kicked out & if kicked out more than three times you got banned from movies for like a year, prolly totally illegal but effective. Otherwise only Mojo like I had was during the Blair Witch & it was stupid, girls just screamed during the whole thing. I…
Hey @Prime8! Wicked improvement already, feeling much more solid. Her head is still feeling very round at the moment. The widest part of the skull isn't that much wider than the cheekbones themselves, perhaps get some skull reference and check that. To keep that round shape similar in the concept, I would keep that into…
Currently working on an idea I had for a stylized skate park to probably end up being rendered in UE5 or something. I've been trying some different things like instead of having a cylindrical rail on the top edge of the ramp, a more square like one. I modeled out a bunch of different pieces to be put together but before I…
As someone who got their first studio job before I had even graduated school, I'd like to chime in. My work is not that good. I would consider myself to be a very average artist, if not below average. I was able to get a job at a AAA studio for what I consider to be a few reasons. 1) Work ethic. I take my work seriously.…
To save time for everyone, i split this post into two sections THIS IS ABOUT POSTED COMMENTS(angry tone) Rabble rabble rabble rabble!!! Wow, so much ignorance and misinturpretation here >_< lol About the mod Issue. From what i have to came to understand from my own evaluation of vaious, "mods" and companies, it depends on…
Well, it's been a whole 4 years... maybe its time to update this with some new stuff? A good comparison with time and learning to show improvement I'd say. 2018 Working at Splash Damage on Dirty Bomb A lot of the weapons had to fit a style of quite rounded and fat while still maintaining very low polycounts while working…
Thanks for the link Adam, I actually found that one to be more... intellectual. I mean of course you always watch these videos with a big handful of salt, but the fact still remains that it does get you thinking, and may introduce new ideas or opinions that hopefully sparks your interests into learning more. The whole part…
Hey everyone, So we are working on the 2nd game in our series of Pat Templeton with Temple Dodge! We are hosting a little contest and since it is also a 2D based contest I figured posting in here to get some user feedback on our designs would be awesome as well! So far our voting in our facebook/twitter/real life has had…