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Re: 3D Character Artist - Victor Santos
Reply by
Victor_Santos
·
Jan 2017
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Artists Looking For Work
Glitch LOW POLY: Tris 10000 Diffuse Normal Map Specular Metalness Roughness Concept by: Francis Brunet https://francisbrunet.artstation.com/projects/lR5eY
Re: mudbox and viewport canvas 3ds max issue
Reply by
snake85027
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Jul 2016
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Technical Talk
oh and the other thing is 3ds max, i wanted to show what happens when i press viewport canvas-paint on diffuse layer
2 results
Re: Help a beginner in 3D game art
Reply by
marcosfd
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May 2014
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General Discussion
Thanks guys, with maps I meant textures things like normal, diffuse, specular and so. About zbrush, it's better to sculp then retopology with max?
Re: [UDK] 3D Fable Village
Reply by
Fwap
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Sep 2012
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3D Art Showcase & Critiques
The grass should have some color padding on the diffuse, instead of all black. It will help with that black line, Also turn the opacity down a little.
Re: New Life: Handpainted Environment
Reply by
Fenyce
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Apr 2013
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3D Art Showcase & Critiques
Wow, looks lovely! Will this only have a diffuse or also normals, specs?? I will keep an eye on this, looks promising. I love those rocks!
2 results
Re: **Student** Feedback please
Reply by
Jean-Pascal
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Dec 2014
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3D Art Showcase & Critiques
I'm not sure what was the intent behind that, but your diffuse map is very noisy. Take some time to analyze the material you are trying to replicate.
4 results
Re: Doom sword help!
Reply by
Spudnik
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Sep 2013
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Dota 2
Get rid of the comic devil tail and post a diffuse only shot. Decompile Doom's swords and look at how they're textured and then match that style.
2 results
Re: Fire Hydrant - help with low poly of chains
Reply by
ToffeeApple
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Mar 2013
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3D Art Showcase & Critiques
AtticusMars - if I opt for UV splits - what would be the best way to create chipped paint around the edges in the diffuse map without seams?
Re: problems backing AO and Spec from highly to low in maya...
Reply by
Joopson
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Aug 2015
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Technical Talk
A specular map isn't something that can be baked down from a high-poly model; it needs to be authored, in the same way a final diffuse texture is.
3 results
Re: BIG FAT GREEN KILLAAAAAAAA!!!
Reply by
Tumerboy
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May 2009
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3D Art Showcase & Critiques
Done!? COLOR MAN, COLOR! Get a diffuse & spec on there. You've already done so much of the hard work, don't quit part way.
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