Hey guys, Thought I'd copy this from our website: http://www.robotentertainment.com/careers Position: 3D Animator - Contract (In House) POSITION ID: 10ART02 LOCATION: Robot Entertainment, Inc. office located in Plano, Texas, USA GENERAL DESCRIPTION: Robot Entertainment is looking for a talented 3D animator available for…
Are you familiar with Softimage? Do you want to join one of the biggest, most creatively diverse games studios in the industry with a global reputation for greatness? Read on.... If you're a Lighting Artist with experience working in the Games Industry, then this 12-month contract could be the opportunity of a lifetime.…
Hey Gray, my problem is that I always have unattainable expectations of myself haha :D I appreciate you might not be able to help due to this being a Max issue, but I'll elaborate anyway with the hope someone else might be able to pitch in. So here's a pic to try and further demonstrate the problem... ...It doesn't matter…
As for the portfolio website I think it's serviceable but it could be a lot better. Some quick points: 1. Bigger and more descriptive (zoomed out) thumbnails. Without the title in the thumbnails I would pretty much have no idea what the first two were before clicking them. 2. Your header and banner font looks terrible,…
TL;DR version: It's all WIP! Don't worry, we totally agree about the gameplay stuff here. One of the key things about that demo which we wanted to fix back when it was done (May '09) is that the enemies/friends are really hard to distinguish. We've got a few different solutions to this already implemented and being tested…
Ah ok. Honestly, I like Max a lot, I find it surprisingly easy to use after only studying it for about a week. The only things I don't like are that it runs like shit on my laptops, and crashes more frequently than almost any other program I've used. To avoid the possible problems, maybe I shouldn't import the transforms…
Radar Blob monster part #2. Asides from the monster, also the environment had to transform from a boring concrete monster to something more... alive. The idea was to connect the monster with the environment somehow. Again, sorry for the programmer MS Paint drawings hehe. Anyway, since the surrounding area was covered…
Hmm, overall I'd say your prop/environment work is a lot stronger than your character work. Most studios would probably be turned off by the anime-style characters, since that style of modelling and texturing usually requires less effort and skill. However, clearly you do have good abilities, judging by the highpoly /…
Hi! I'm wondering, is there a way to bend a mesh in a way that would only affect a part of it in the middle? I know that I can use low and high bounds in bend deformer, but that's very limited, and doesn't let me do what I want. I want to twist a section of my mesh into almost a tube, but leave the other parts unchanged.…
Hey there. I've been glancing at your sketchbook every so often for a long, long time on various places. But I don't think I've ever really taken the time to say anything. A part of me for awhile felt kind of like Jackwhat, I saw a lot of posts but found it difficult to say much to it. It's largely because your work…