Another fan here! Aesir: They made some money off of their Sudoku (Zen of Sudoku on Steam) game, and they're also selling a debugging application for Lua scripts, which they're using themselves since a lot of things will in fact be scripted using lua rather than hardcoded in, like game mechanics. Which is amazing news for…
The menu shows up, but the function gives me this, // Error: Cannot find procedure "MDL_createPrimitive" I take this to mean it cannot find the Mel script file. I tried taking the script Mel code and pasting into a "created" marking menu mel file. That did nothing, however when i was in Maya, i drug that created script…
I almost always managed to get correct scaling/smoothing with FBX.2010 export into UDK by checking explicit normals and using farfarer's vertex normal kit. If it don't works then I re-save the fbx or re-import the mesh. I always triangulate the final mesh inside modo before exporting. Raul's max style sg script is also…
Use a proper naming convention. For example: Export a box from whatever app in FBX. Create prefab from FBX Object name: MBU_Hotel3StoreyB_greybox_0000 in project Material name: MAT_Hotel3StoreyB Put instances in the scene, first instance ends in 0001. Use a script to auto-increment the number. Later on you decide to…
I have a handful of questions that are kind of unrelated but its easier to put them in all one thread. (ANSWERED) Exploded baking. I know how to do a exploded bake, that is simple enough, but what do you do for the AO map? Do you bake the AO from the exploded bake or do you do it from the combined mesh to get more accurate…
Hey folks, Still nothing really that interesting to post, just thought I'd run my new site layout and design past you all to see what people think. http://www.greveson.co.uk/temp/ All hand-written in PHP and CSS, I've also set it up to allow different styles if you pass a "style" parameter to the link so I can quickly…
So I have this shelf that I share with my team, there are two buttons on the shelf that would benefit from using icons. The problem is I'd like to keep the install simple so they just copy the whole folder to their scripts folder. My question is, is there any way to make a shelf that I can share with the team and also put…
Hello everyone. I model a lot of shapes with wide flowing curved surfaces. I already wrote a script to convert my selected poly edge to a curve and automatically rebuild it with a specified number of spans. I do this so that I can have a nice smooth guide to conform my verts to. The problem is that I have to do this…
Hi All! I'm creating a tool that involves creating a PSD file texture node through a Python script. In the above picture, a texture node created through script is on the left ('scriptTex') and a texture node created through the Hypershade in Maya is on the right ('psdFileTex2'). Notice that the texture on the left is…
Hello guys... Swift-Switch is a script that i made for Autodesk 3dsmax and it helps you change to different render engines instantly. It also features Render presets for V-Ray and Mental-Ray and many more things. Additionally it also contains M-Converter (Script to convert materials) and VRay OceanMtl (Unique Material for…