I haven't been able to get it to work properly on my new build yet. I recently stuck it on to my library through the "add game" dialogue, but It doesn't want to run the editor - just the game. I tried adding the editor tag to the shortcut properties but it broke it. It may be that it'll still record my time if I launch it…
damn son.. thanks :D I'll parent the already skinned joints under the bip controllers then, like I have been doing.. it's all for practice, not going into an engine or anything so the hiarchy can be messy as long as the character animates ;D ..once I get around to using bip, it's gonna be setup the way they want it and I…
the bridge of the nose feel like it needs a softer transistion into the face, and the nostrils flare out to much for a woman. I agree with missberetta about modeling this sans expression. animation is another matter, no need to rig the face. But it'll be much easier to judge the proportions of the face and make the…
Love the work and the site design; simple, minimal, efficient. Some things I would consider: Change the name banner on the site, simply have "Portfolio of Joshua Stubbles" sans the pics (as nice as they are :) ), maybe replace them with something more relevant such as your work renders. I would like to echo Johny's crit of…
You should really use imgur or something to host your images so you can embed them in the forums using " " sans quotes. It's free after all! That said I think you might want to line up the elements/decorations on your helmet better so the design is more cohesive as a whole. (namely the copper lines running through) Right…
End of day 2 - Only really had a few hours on this guy tonight...and just couldn't really get into it :( Ended up just staring at him for most of that time...calling it a night now. I had my son over in the day today as it's half term here in UK. Any of you with kids will know how demanding it is keeping a rambunctious 5…
Im gonna side with @JordanN on this one. There are more things then PBR out there, and rendering technique is absolutely important to art style and stylized art, there where a lot of things that wasnt possible before PBR. personally I love what it did for stylized art but its by no means an all around solution.…
Nothing personal, but people might have some trouble remembering the url. ;) That said, I like the design - it's fresh and original. It has a few quirks and broken parts though: -Comic Sans MS? -white line left of your name/logo which is likely just a border error or a div that's a pixel too low. -empty space in the image…
And if you want water as good as that Bioshock video then you've got your work cut out for you. It has an animated mesh (you could do this with a vertex shader or using animated verts if the engine supports it, or using engine code if you can script your verts, and probably a bunch of other ways I'm not thinking of) and…
We are excited to announce that Blizzard Entertainment licensed products will be strutting their stuff on the show floor at this year's San Diego Comic-Con! Along with showcasing some of the new licensed products coming out this year, the booth will also be where the writers and artists behind some of our comics and books…