We´ve looked in to it a bit, maybe in the future there might be an option to overlay it. For now you could use the custom loader to load a snapshot of the UV. Or use a normal layer as overlay in Photoshop!
Thanks man! We just made a new blog post, where we are now, and where we intend to be in the future. Enjoy! http://agameaboutdepression.blogspot.com/2014/06/where-we-are.html
Thanks for the feedback, that was super helpful! I'll try to adjust how I render in the future, and I'll try to make some changes to this guy to get some contrast back into the final render
Hello, unfortunately additive tint is not yet supported. We're going to look into it here and see how feasible it would be to add it in a future update. Currently there is no work around to get the same effect.
I don't have any plans to share any of my project files currently, Gheromo. It could be something I could consider in the future after I reach my goal.
It's probably in a group which has it's own set of transforms. Open up the outliner and remove the object from the group, then freeze its transforms. Too late now, but hopefully useful in the future.
Hi skyline! The only indication right now is through color-id and the little colored square on each group, but its certainly something to think about for the future! Thanks for bringing it up!
Thank you Alec! I don't know how many times I've tried to explain to people at length what your image shows in the wink of an eye. Saved for future situations!
Yea I had a great time meeting Equanim and Beefaroni. It's too bad I didn't get to meet you blankslatejoe :( Hopefully I'll see more of you guys in the future!