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Re: Free version of cryengine coming sometime later this year
Reply by
Keg
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Mar 2011
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General Discussion
Cryengine 3 shots, just some gorgous shots in here. http://gamingbolt.com/cryengine-3-0-screens-are-a-class-apart
Re: Bake simulation to joints (maya)
Reply by
ivars
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Dec 2010
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Technical Talk
In Maya? Can you please show a screen of your hierarchy expanded in the outliner. And a shot of your construction history of your mesh.
2 results
Re: 2nd Monitor --> performance?
Reply by
Santewi
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May 2013
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Technical Talk
Yes, but unless you're running another game/video etc. on the second screen as well, the performance loss is most of the time unnoticeable.
2 results
Re: Epsilon -- Student Senior Thesis
Reply by
slipsius
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Apr 2011
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3D Art Showcase & Critiques
your breakdowns look like they have different camera angles. set up a camera, lock it and use it for every screen shot
Re: [UE4] Victus Vincimus Veterans Revenge
Reply by
Rmlambert
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Nov 2015
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Royalties or Post-Launch Compensation Work
This is looking beautiful. 3rd screen shot down resonates with me, love the floor texture and the way it diffuses light. Nice work :)
Re: Project: Wanderer's Quest - The cutesy animal RPG game
Reply by
Chlowaii
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Mar 2017
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3D Art Showcase & Critiques
Haven't posted for a long while, But here's an Update video and some Misc. Screen shots https://www.youtube.com/watch?v=ABZkDcYkdug
Re: UV texture size
Reply by
skankerzero
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Mar 2016
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Technical Talk
Quite the opposite. VR requires you to render 2 screens per frame. It technically cuts performance in half with current hardware.
Re: FlowMap Painter
Reply by
passerby
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Sep 2012
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3D Art Showcase & Critiques
when i get home this eveing, i can take a screen of a shader network, for this, if no-one answer's you before than.
3 results
Re: Quake fanart
Reply by
PixelGoat
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Dec 2009
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3D Art Showcase & Critiques
Amagad is looks so good that I just came on my screen, I will save it in a jar for friday and show it to you! promise!
Re: 3Point Shader - PLEASE HELP
Reply by
Ace-Angel
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Nov 2012
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Technical Talk
Which version of Max are you using? Lite or Full version of the shader? Post screen-shot of what is it you're trying to do.
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